Recent posts

#11
General Chat / MOVED: SMF Modifications and H...
Last post by snow - Apr 29, 2025, 08:18 PM
#12
Completed / Re: [BBCode] Member-only text ...
Last post by snow - Apr 26, 2025, 07:06 AM
This is done, alongside the spoiler tag!

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What game to choose is still open for discussion, but that might be another topic. ;)
#13
Completed / Re: [BBCode] Spoiler Text
Last post by snow - Apr 26, 2025, 06:57 AM
Done! ;D

Here's an example:
"Spoiler Alert" by They Might Be Giants
#14
Bugs and Feature Requests / Re: [RfC] Adding new forums
Last post by Skirmisher - Apr 25, 2025, 05:54 PM
whatever happens, there needs to be a forum explicitly for vibing. just imo

...ok idk exactly what I mean there either, but like, something that encourages a degree of silliness or chill or what have you. every forum needs a way for people to settle into the community and feel more at ease, which sometimes means letting loose a little, fucking around a bit, etc.
#15
Bugs and Feature Requests / Re: [RfC] Adding new forums
Last post by lifning - Apr 25, 2025, 07:33 AM
i think having a "Projects: The creative and/or clever stuff you're up to" type thing (indicating that it's not just for tech projects) alongside Chat might be sufficient for now without being too preemptive; if Chat starts getting dominated by another specific genre of topic again, we can always spin off another category at that time.
#16
Bugs and Feature Requests / [RfC] Adding new forums
Last post by snow - Apr 25, 2025, 07:28 AM
When building F9, I decided to only have a "General" forum for non-meta stuff to avoid not knowing where to put a topic, especially in a small community. In retrospect, I'm feeling that had the opposite effect-- now I worry the vibe is this forum is primarily for posting about projects (especially the tech-related sort). I imagine I didn't help much on this front-- my main way of starting discussions is by talking about what I'm working on, which often involves a computer to some capacity.

Not to say I'm upset with the topics that have been made here! A big part of this was having a place to talk about projects. But I definitely want more topics to feel suitable for here than just that.

How does everyone else feel? Is there anything in particular you'd want a forum for?
#17
Completed / Re: [BBCode] Spoiler Text
Last post by Skirmisher - Apr 25, 2025, 06:26 AM
Yaaaaaay good job and thank you  :eggbug_smile_hearts:
#18
Completed / Re: [BBCode] Spoiler Text
Last post by snow - Apr 25, 2025, 05:59 AM
It's been a bit, but this has been the main thing I've been working on! Here's a bit of a preview:

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The basic idea is as follows:

  • Use [spoiler][/spoiler] to hide a spoiler, setting [spoiler=Some Text][/spoiler] to define the title text to "Some Text"
  • Use [noguest][/noguest] to restrict text to logged-in users. This is automatically opened, but still collapsible if you're taking a screenshot and want to hide it. (credit to @iliana for the idea)

The trickiest part so far was getting nesting to work properly, but now it's good! I just have to work on dark mode support, and then it should be good enough for prod.
#19
General Chat / Re: zen of stack overflow
Last post by snow - Apr 20, 2025, 05:35 PM
Quote from: Stack Overflow (comment score: 1)This answer was pretty much copy and pasted from the source.
Quote from: Stack Overflow (comment score: 24)As it should be.
#20
Completed / Re: [BBCode] Spoiler Text
Last post by snow - Apr 19, 2025, 01:05 AM
Quote from: Skirmisher on Apr 18, 2025, 05:04 AMIf we already wanna have inline monospace text and code blocks, then I mean, y'know, why not both here too,

The main problem is, what tag should we use for that? I'm worried about a <pre/> vs <code/> situation where it can get confusing on which is inline or block :-\

Quote from: Skirmisher on Apr 18, 2025, 05:04 AM(it would be cute if the block style used a button as the toggle widget, but that's just my nostalgia bias)

Hmm, I'll have to see how much I can do there. I want to avoid JS if I can help it, so I was just going to do a summary/details thingo.